At the onset of a battle, you’ll be able to choose a number of Wanzer’s and their respective pilots to take with you into a fight, with each battle placing some sort of restriction on how many party members can join you. While there is a lot of story to uncover in Front Mission 1st: Remake, you’ll be spending the majority of your time in battle with opposing Wanzer units. While Front Mission 1st: Remake is no graphical powerhouse, the designs used here are sharp and visually appealing, even when scaled down to a smaller size during battle. You can also opt to choose from a number of unique colors for each Wanzer in your party, in order to help them stand out from one another on the battlefield. As you advance through the story, you can purchase a variety of parts and weapons for your Wanzer, which will affect not only its attack and defensive stats, but how it looks in battle. Wanzers are essentially giant mecha, not unlike your standard Gundam or Macross style robot, but maybe a little less flashy and more industrial in design than those popularized in anime media. In Front Mission 1st: Remake, you’ll take on the role of a Wanzer pilot, giving you two lengthy campaigns to check out that tell a war story from both sides of the conflict. It’s not perfect by any stretch, but it was nice to revisit the original game again. Thankfully, Front Mission 1st: Remake seems to mark a possible resurgence for the strategy mech RPG in the West, and while I’d like to have seen a little more done with the concept of a remake here, I still enjoyed my time spent with one of the two campaigns for this review. It also doesn’t help that some of the Front Mission titles that have been released in North America aren’t necessarily the best representation of the series, with the last related release being the abysmal Left Alive from 2019. Front Mission 2 was never localized (but is coming in this wave of remakes, thankfully), Front Mission 3 and 4 did see North American releases, but then Front Mission 5 skipped us by. We didn’t get any version of the original Front Mission until the Nintendo DS port hit in 2007, which was nearly 12 years after the release of the original game on Super Famicom. Front Mission is one of those RPG series that hasn’t had the best track record in the West, in part due to the series not seeing a consistent localization effort across the board.
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